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1. death2goonswarm - in Corporation, Alliance and Organization Discussions [original thread]
oh god Quote: Hi. We can confirm that a bug has resulted in the loss of your sovereignty. However, as we have found that this issue affects both sides equally, we are unable to assist you in this matter. Don't hesitate to contact us if yo...
- by Mike Yass - at 2010.01.26 04:53:00
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2. IT Cap Fleet Going Down - in Corporation, Alliance and Organization Discussions [original thread]
Plat insured and I didn't die :(
- by Mike Yass - at 2009.11.21 09:17:00
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3. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
Originally by: Master Arrow Originally by: Mike Yass The real problem with reducing the cost of motherships is it reduces the desire to gank them. With the intended buff to tanking, they are essentially immune to subcaps. The cha...
- by Mike Yass - at 2009.11.16 16:40:00
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4. Dominion Supercarrier Feedback - in Test Server Feedback [original thread]
Originally by: Mike Yass The real problem with reducing the cost of motherships is it reduces the desire to gank them. With the intended buff to tanking, they are essentially immune to subcaps. The change to price also affects how many c...
- by Mike Yass - at 2009.11.16 06:57:00
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5. Massive Supercarrier nerf intentional? - in Test Server Feedback [original thread]
The real problem with reducing the cost of motherships is it reduces the desire to gank them. With the intended buff to tanking, they are essentially immune to subcaps. The change to price also affects how many caps you're willing to commit to k...
- by Mike Yass - at 2009.11.16 06:54:00
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6. Capital Weapons Feedback - in Test Server Feedback [original thread]
Originally by: Vadimik Edited by: Vadimik on 31/10/2009 06:01:45 Originally by: CCP Abathur That Moros issue... We've decided to keep its drone bonus intact but reduce it from 50% per level to 20% per level. To compensa...
- by Mike Yass - at 2009.11.11 22:20:00
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7. 0.0 for hire? - in Corporation, Alliance and Organization Discussions [original thread]
Send me a convo next time you're in game, I can hook you up with great space in delve.
- by Mike Yass - at 2009.04.14 06:09:00
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8. IRC war logistics problems - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Gobblock Posting to celebrate goonswarm accepting THE INTERNET. into goonswarm. dungars sister.txt And Irc: first we got your fcs then we got your hangers I always knew windypops was a goon troll.
- by Mike Yass - at 2009.03.26 05:31:00
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9. [Proposal] Disband Goons - in Assembly Hall [original thread]
Edited by: Mike Yass on 24/03/2009 00:28:43 goons are horrible
- by Mike Yass - at 2009.03.24 00:29:00
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10. [Proposal] Disband BOBR - in Assembly Hall [original thread]
did anyone seriously think about what would happen?
- by Mike Yass - at 2009.03.24 00:28:00
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11. [proposal] The forums will be placed under the purview of the CSM - in Assembly Hall [original thread]
- by Mike Yass - at 2009.03.09 06:43:00
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12. New Blog: New Player Experience - in EVE Information Portal [original thread]
Eliminating the 800k sp start is idiotic. The only reason I am playing this game is that within my trial period I was able to join goonfleet, fly a tackling frigate, and have fun on literally my 2nd day of the trial. Now, thanks to this brilliant...
- by Mike Yass - at 2009.02.18 22:41:00
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13. Eve has grown. Please fix this. - in Assembly Hall [original thread]
I think the best option is to just up the number of players in a squad to 20 or 15.
- by Mike Yass - at 2009.01.10 03:51:00
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14. Isk selling and Eve politics collide - in Corporation, Alliance and Organization Discussions [original thread]
frankly I'm dissapointed in Darius. Where were we in getting the mad real life bux?
- by Mike Yass - at 2008.12.10 05:40:00
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15. Does anyone see a problem the way Eve is headed? - in Corporation, Alliance and Organization Discussions [original thread]
There needs to be more incentive for solo players to move to 0.0. Ratting and mining in 0.0 is not worth it. Agents in space that offer up low end complexes to fight over are the answer. Anyone can go up and talk to an agent and get a bookmark for...
- by Mike Yass - at 2008.12.09 00:19:00
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16. Time Codes didn't make it in? - in EVE General Discussion [original thread]
apparently they're still hard limiting turrets to optimal + falloff. No clue what that's about.
- by Mike Yass - at 2008.11.10 21:05:00
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17. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
Originally by: Vitrael Originally by: Mike Yass from the patch notes: " * Turrets will only do damage when within the maximum allowed optimal and falloff range. " What the hell? Seriously, whose idea was this? This is the stupi...
- by Mike Yass - at 2008.11.08 19:18:00
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18. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
from the patch notes: " * Turrets will only do damage when within the maximum allowed optimal and falloff range. " What the hell?
- by Mike Yass - at 2008.11.08 19:06:00
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19. Third times the charm - in Corporation, Alliance and Organization Discussions [original thread]
Can we get a molle post soon? I miss his rambling attempts at propaganda.
- by Mike Yass - at 2008.10.31 00:12:00
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20. Freshly tested on Sisi - not just about blasterships! BS are dead. - in Test Server Feedback [original thread]
I don't get what we the players have to do to get CCP to not implement this idiotic nerf. CCP backed off on their foolhardy plan for capital ships, so what would we have to do to get them to stop this? All they had to do was drop polycarb effect ...
- by Mike Yass - at 2008.10.29 18:43:00
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